AI Insights · Timothy · April 2024
Top 5 Boxing Games Performance in Czech Republic Q1 2024
An overview of the top 5 boxing games in the Czech Republic for Q1 2024, detailing trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 boxing games in the Czech Republic showed varied performance in terms of downloads, revenue, and active users on a unified platform. Data from Sensor Tower provides detailed insights into these trends.
EA SPORTS™ UFC® 2 from Electronic Arts experienced a steady weekly revenue, peaking at $228 in the first week of January, and showing minor fluctuations throughout the quarter. Downloads reached a high of 1.3K in late January, while weekly active users peaked at 5.6K in the same period, ending the quarter with around 4.5K active users.
Arm Wrestling Master by GOODROID, Inc. saw a significant increase in weekly downloads, reaching 1.3K in the last week of February. Active users also showed a positive trend, peaking at 3.8K in the same week. However, the game did not generate any revenue during this period.
Real Boxing 2 from Vivid Games S.A. maintained a consistent weekly revenue, peaking at $236 in late January. Downloads were highest at 1.1K in the same period, while weekly active users peaked at 1.8K, ending the quarter with around 1K active users.
I, The One - Fighting Games by Azur Interactive Games Limited saw a gradual increase in weekly downloads, peaking at 1.3K in early March. Weekly revenue showed modest growth, reaching $87 in the last week of March. Active users saw a significant rise, peaking at 2.8K in early March.
Fight Master. by BoomBit, Inc. had fluctuating download numbers, peaking at 1K in the first week of January. Weekly active users also varied, with a peak of 2.9K in mid-March. The game generated minimal revenue, with a slight peak of $25 in mid-February.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.